Tuesday, May 8, 2007

Age of Empires III


A marvellous game.It has three campaigns,BLOOD,ICE,STEEL.You can win them either by cheating or genuinely.I was able to finish the first campaign successfully without cheats and I managed to go till the half of Ice campaign also.But I used cheats in a stage.Here are the list of cheat codes for the wonderful game.
Press [Enter] to display the chat window and type one of following
codes.

Result Code
--------------------------------------------------------
10,000 coin - Give me liberty or give me coin
10,000 food - Medium Rare Please
10,000 wood - censored(inside <>)
10,000 experience points - Nova & Orion
Disable fog of war - X marks the spot
Win single player mission - this is too hard
"Musketeer'ed!" when killed by Musketeers - Sooo Good
100x gather/build rates - speed always wins
Spawn big red car - tuck tuck tuck
"Musketeer'ed!" when killed by Musketeers - Sooo Good
Fatten animals on map - A recent study indicated that
100% of herdables are obese

Monday, May 7, 2007

Battle Realms




Battle Realms,a pleasant game.Although this game has a few cheats,tricks and hints it is easy to finish.First you have to decide the clan which you are going to join(Dragon or Serpent).However both are diffrent.They say the dragon is good and the serpent is bad.But according to me,the dragon is less powerful than the dragon.Even Kenji is a descendant of the serpent clan.Ok I will give you a clear guide on the dragon clan's journey here.

Dragon Units:-
------------

Peasant- The backbone of your town. Not good fighters, but can take out
enemies in large groups. Not much else to say about them.

Shrine- None

Fireworks- None



Spearmen- Basic footsoldiers, useful in large numbers. They are good fighters
with the upgrades, but they become outclassed in the later stages. Alright
damage but can be killed quickly by upper class units.

Shrine- Stun Strike, stuns an opponent. Can turn the tables on any battle.
Very effective.

Fireworks- Whirling Spear, hurts everybody nearby. Not as good as Stun
Strike, it didn't seem like it helped much at all.



Archers- The backbone of your army. Nothing beats a shitload of archers. Make
sure your main forces are backed up by at least 8 archers at all times. They
do decent damage upgraded and have the longest range upgraded. Definitely an
asset, Fire Arrows can make them even more useful. Dont let them fight hand
to hand.

Shrine- Zen Arrow, lets you see whats around where your arrow lands. Useless,
if I'm wondering whats there I will go look. Has pretty good range, so I
guess its good for scouting purposes.

Fireworks- Fire Arrows, sets fire to buildings. Very useful in destroying
buildings, but will make your archers barely hurt enemies.



Chemist- They do minimal damage against troops, but good damage against
buildings. Pretty good defense. If you use Mandrake Spores they will start
doing acceptable damage, but you have to be close to them. Theres far better
troops, I would just stay away.

Shrine- Mandrake Spores, enfeebles nearby enemies. Turn their defense down I
guess. A little thing comes around them like Shinja's BG. Can actually make
them do some damage.

Fireworks- Starburst Rocket, gives them some powerful rockets. The rockets do
area of effect and fire damage, but they still don't do much damage against
troops. They can only hold 3, but 8 chemists can take out a hut with 1 round
of shots.



Geisha- Your lifeforce, protect them at all costs. They can be the difference
between victory and defeat. Decent health, low attack power. Make sure you
have a couple of them at all times.

Shrine- Sacrifice, kills the geisha and heals everyone around. You should
protect the geisha at all costs, so why would you kill them yourself?

Fireworks- Fire Shield, makes a shield of fire around the geisha hurting
anybody attacking them. Your geisha shouldn't be anywhere near any enemies,
but if it protects them from damage then it would be useful (I don't think it
does).



Dragon Warriors- Made by training in the Dojo and the target range. Good
units, especially against Lotus magic users. Weak against blades and can get
tore up by them pretty quick. Good defense and Damage. Fire Sword makes them
good base attackers.

Shrine- Chi Shield, makes a shield around the warrior protecting them from
damage. Useful if you have archer backup.

Fireworks- Flame Blade, gives them a sword of fire. Very useful in destroying
buildings, but reduces damage done to enemies.



Kabuki Warriors- Made by training in the Dojo and Alchemist Hut. OK defense,
not the greatest in the world. Low attack. The only thing they're good for is
their BG. Can be good in very large numbers.

Shrine- Stardust, makes enemy archers ineffective. You have to target a
certain enemy, it doesn't effect an area. I dont see how this could be
effective.

Fireworks- Flash Powder, blinds enemies making them stand still. Use this
with some samurai backup and you will slaughter them. You can only hold 3
though.



Sumo Cannoneers- Good against buildings. Train a couple to take out buildings
quickly. Low defense but high attack. Slow rate of fire.

Shrine- Indirect Fire, increases the cannoneers range but reduces their line
of sight. Useful to cut down their numbers before they get to you. The range
isn't too much farther than upgraded archers though.

Fireworks- Shrapnel Keg, gives them 1 very powerful keg that does area of
effect damage. If you have a lot of cannoneers it will severely hurt an
attacking force.



Samurai- The strongest unit. Can tear up anybody. These should be your
primary melee units. They have bows so they can get a couple of cheap shots
in before going all out if used properly. Great defense and high attack. Weak
against magic so make sure they have some geisha if facing the Lotus.

Shrine- Yang Blade, gains more Yang with each stroke, damage also increases
with more Yang. I usually give this to all my Samurai, more damage=less
deaths.

Fireworks- Dragon Skin, makes them immune to all missile weapons. Not as good
as Yang Blade.


Dragon Heroes:-
-------------

Kenji- Your most useful unit. Whith his BG he can cut the enemy down quickly.
Very high attack and defense. Not weak against anything that I've noticed.
Start out with him.


Otomo- Second most useful. His BG can boost the attack of all nearby units,
very useful. Same as kenji pretty much, but with slower attack speed. You get
him after the first mission.


Shinja- A good fighter. He is useful at base defense or in your attack party.
His BG will reduce the amount of damage nearby enemies can cause. You get him
after the third mission.


Arah- Very powerful archer, with a very high range. probably the third most
useful, and the most powerful. She can usually cut down enemies before they
can even get into your regular archers range. She sucks at melee combat. Can
also take chunks outta buildings health. Her BG lets you shoot an arrow and
see whats around it. Not too useful unless you know the enemy is there and
want to know their size. Get her by taking the left route to Swans Pool.


Garrin- A good fighter like all the heros. Theres nothing real special about
him except for his BG. He can summon a horse from anywhere on the map. If
theres none left he will take one out of the enemies stable. The whole enemy
base will be visible where the horse goes to get out. Get him by taking the
center route to Swans Pool


Kazan (AKA Fat Boy)- I dont really like him. His attacks dont seem that
powerful and he is super slow. Keep him at the base for extra defense or send
him to clear out a peasantless base. You get him at the Swans Pool.


Gaihla- Not very useful. Her BG will heal everybody around her but thats what
you have geisha for. She sucks at fighting and seems to get cut down rather
quickly when vastly outnumbered. I think I read somewhere that she helps rice
grow with her idle animation. Get her on the center route on mission 8.


Tao- Very good fighter. He hits the quickest out of all the heros. He is a
good addition to an attack party. His BG reflects a portion of the damage
caused against him back at his attackers. You get him by choosing to enlist
the ninja instead of the monks. With him you can hold an additional 2 monks
or ninja.


Ninja- Weak fighters but very useful. Their BG cloaks them and I dont believe
it uses stamina, but if they run around and lose all their stamina they will
become visible. Very useful as scouts, just set them up at the entrances to
your base or the enemys base to know when they're coming.


Monks- I didnt find any use for them. I guess they could help out with base
defense. They have high attack but low defense. The only reason to get them
is to play their level, it was one of the most enjoyable missions.

Dragon Buildings:-
****************

WATCHTOWER
Gives you a longer sight and if there's a melee unit in it you can use the
charge which will stun everybody around. It will also give archers a longer
range.



PEASANT HUT
Very important, without one your screwed. The more you have the faster
peasants will pop out. The FAQ on the official website says 6 is the maximum,
but I build about 8-10 just in case.



DOJO
Important building because its one of the training grounds. Trains peasants
into Spearmen, Archers into Dragon Warriors, Chemists into Kabuki Warriors
and Powder Keg Cannoneers into Samurai.

Dragons Strength- Increases Spearmen damage, very important to make spearmen
useful. Costs 2 Yang.

Dragons Heart- Increases Spearmen health, lets them live longer. Get this if
you use Spearmen. Costs 1 Yang.

Dragons Fire- Increases Dragon Warrior, Kabuki Warrior and Samurai health.
You will most likely have one of them in your attack party, so it's important
too. Costs 3 Yang.



TARGET RANGE
Important building because its one of the training grounds. Trains Peasants
into archers, Spearmen into Dragon Warriors, Chemists into Powder Keg
Cannoneers, and kabuki Warriors into Samurai.

Zen Accuracy- Makes your Archers hit harder, so very important. Costs 2 Yang.

Arrow Craftmanship- Gives your Archers better range. Very useful. Costs 2
Yang.

Calisthenics- Gives the fat boys more health. Don't waste your points. Your
fat boys shouldn't even be in combat. Costs 2 Yang.



ALCHEMISTS HUT
Important building because its one of the training grounds. Trains peasants
into Chemists, Spearmen into Kabuki Warriors, Archers into Powder Keg
Cannoneers, and Dragon Warriors into Samurai.

Phosphorous Powder- Makes chemist do area of effect damage, it will hurt
everything around where their rockets blow. Also makes them more effective
against buildings. Good if you use them, but you can do without. Costs 2
Yang.

Tempered Steel- Makes your Dragon Warriors, Kabuki Warriors, and Samurai hit
harder. Very important and useful, especially with Samurai. Costs 4 Yang.

Pressurized Kegs- Cannoneers will hit harder. Good for tearing down
buildings, other than that don't bother. Costs 2 Yang.



BATHHOUSE
Important building because its one of the training grounds. Makes geisha,
your most important combat units. Get one asap because a few geisha can mean
the difference between life and death, literally.

Art of Massage- Your soldiers will love this one, makes more skilled at their
craft. Reduces the stamina cost of healing. Useful but not super important.
Costs 2 Yang.

Meditation- Increases everyone's natural healing rate. Useful if your like me
and make anyone hurt badly stand still if there's no geisha around. Costs 4
Yang.

Spider Silk- Boosts geisha defense against blades. Lets them live longer.
Only costs 1 Yang so why not.



STABLES
Its where you put the horses. Horses can be useful by 1) Keeping your geisha
alive longer, and making them faster. 2) Giving your archers a longer range
and making them faster. Everyone will hit a tad bit harder from horses and
will be harder to kill. Horses don't have much life though, and will fall
quickly taking some life of its rider. I wouldn't recommend them in close
combat. You also cant use BG while on a horse.

Animal Bonding- Horses will live longer. Worth it in the long run, but costs
3 Yang. Only get it if you have it to spare or are using a lot of horses.

Horseshoes- Boosts the horses stamina. Good if you have them running all over
the place, but they already have a good bit. Costs 1 Yang.

Stirrups- You cant get knocked off the horse unless it dies. Good if you use
a lot of horses in combat. Costs 2 Yang.



TOWN SQUARE
Gives you a lot higher max for rice and water, costs a lot though. Only build
when your maxed out or need a Keep.



KEEP
This is where you get your heros if they die or don't start out with you.
Build it when you got the resources to spare. Also boosts rice and water max.



SHRINE
This is where you get BG. Most units BG are very useful so get this quickly.



FIREWORKS FACTORY
The other place where you get BG. Mostly fire related so get it before you go
to destroy a base.



DRAGON MONUMENT
This is where you supposedly summon the Dragon, but he didn't really help me
much. All it does is a super powerful attack once at the cost of 4 Samurai
and 3 Yang points. I don't believe its worth it but if you can cast it
anywhere and if it damages buildings, it could most of the enemy in a base
before you even get there. I'll go a little more research into this.



WELL
Build one of these if you can't make a hut close to a water source. With one
peasant on it you can more than keep up with demand.

Dragon Walkthrough:-
******************

Mission 1: Just kill all the raiders. When the controls pop up use Kenji's BG
to kill them quickly.



Mission 2-1 (Left Path): Send your starting units (the fighting ones not the
peasants) to the top of the stage. Make sure you ctrl click so they wont
fight anybody on the way. While they're on their way, build a peasant hut and
a dojo. Put 3 peasants getting rice and 2 water. Pause right outside the base
so Kenji can build his stamina back up. When its full run into the base. Only
use Kenji's BG on melee units, kill the crossbowmen normally. As your
spearmen come out (put the peasant huts rally point on the dojo) send them up
with a ctrl click too. Let your units do their thing, don't give them
commands, when a peasant comes out they'll automatically kill him. When you
got both peasant huts down you should have about 6-8 spearmen. Now just go
kill the keep.

Mission 2-2 (Right Path): Just rush the top right rice field with your
starting units (ctrl click). When you see the building wait a sec to recover
stamina. When your full, tap on the building a couple of times and some
enemies will come running. Kill them and continue to the rice field. When you
see the watchtower let Otomo beat on it a sec and make Kenji stand still to
recover stamina. When it comes down some enemies will come running, kill
them. While your doing all this you should build a dojo as fast as possible
and keep a steady stream of spearmen. As soon as the first one comes up send
him to Kenji, he will probably be hurting for some help pretty bad right now.
If he is hurting just make him stand still and he'll slowly recover health,
just make sure no enemies are around. Now just hunt down any strays to beat
the mission.



Mission 3-1 (After 2-1): Just like 2-2. Rush the spot where Shinja is (top
right by the rice field) with your sarting units. When you see the building
tap on it a couple of times and some enemies will come running. Kill them and
continue to the rice field. When you see Shinja in the watchtower let Otomo
beat on it a sec and make Kenji stand still to recover stamina. When he comes
down kill him.

Mission 3-2 (After 2-2): Just like 2-1. Walk your starting units right into
the north base using Kenji's BG on anybody you come across. Pause right
outside and build Kenji's stamina. Kill everyone and put your dojo's rally
point right to the north base, that way the spearmen will go straight to the
fight. When the keep goes down Shinja runs out, kill him and you won.



Mission 4-1 (Left Path): Send your peasants to the lower right patch of rice
and build your base there. Send your units to the top left rice patch, ctrl
click so they won't fight anything on the way. Make sure you save the archer
chick, she is right above you. An attack will come and wipe out your starting
position, so make some spearmen fast because your new base is where they will
come next. After you defend your base join your two groups and destroy
everything. Your new archer can hit watchtowers without them hitting her, so
I would make good use of it.

Mission 4-2 (Center Path): Send your units along the road, but pause before
crossing the river to recover stamina. After you cross and kill the lotus
keep going toward the top and around to the right. When Garrin comes out you
will be able to see the wolf camp on the bottom right. Bring everyone there
and kill everybody, pausing first to recover stamina. As usual keep pumping
out spearmen and send them to the battle.

Mission 4-3 (Right Path): Send the starting units to the top left, let them
kill some buildings until you have a couple of spearmen. Send the spearmen
with the others and hunt down the warlock, you only need about 4 or 5, but
keep making them anyway to replace casualties.



Mission 5: Put Kenji, another hero, and a dragon warrior in one group with a
geisha guarding them. Put them on the top, and make everybody else a group on
the bottom with a geisha guarding them. Just fend off the attacks, there's
nothing real special about this one. Use Kenji's BG and don't waste it on
someone about to die. Just use one per enemy he faces. If you got the archer
chick, its alot eaiser. If you chose the right path in mission 4 this is
gonna be a pain in the ass, you are really lacking in manpower. First of all
put Kenji on group 1 and Otomo on group 2 and both guarded by a geisha. Send
Kenji towards the top but a little to the right and Otomo to the bottom right
by the water. Kenji should fight Greyback when he comes, and Otomo will hold
up about 3 or 4 of them. Space your people out and take out the heavy hitters
first. Try to make sure theres only 1 person on each enemy. It would kill
them faster, but you need to take their attention from the building. Put your
archers right in front of the building, they can kill 1 or 2 people before
they get close and keep the fat dude near them somewhat because they will
eventually try to kill them. Keep an eye on Kenji and Otomo, they will
eventually kill everybody and just be standing there. Make them go aroung
cleaning house and make Kenji use his BG on multiple people to weaken them
up. Kenji and Otomo wont need their geisha anymore so use them to grab
someone's attention. If all your geisha die one more will pop outta the
building. Just cross your fingers and think fast and you'll do it.



Mission 6 is different depending on what you chose for mission 4.

Mission 6-1 (Left or Center on Mission 4): Just like 4-3. Run all your units
up the road toward the north. There's a Lotus base right above the rice
fields where your gonna make your base. Send your starting units to the Lotus
base right above you and get them a geisha asap. Work your way to the right
killing everything that stands in your way, and send about 4 or 5 spearmen to
the small pond on the bottom of the map. It might take more to actually
destroy it, but that will keep the peasants in check.

Mission 6-2 (Right on Mission 4): Just like 4-1. Send the everybody but Kenji
and the cannoneer to the top left, ctrl click so they wont fight anything on
the way. Make a base as usual, but only build a dojo and bathhouse to begin
with. An attack will come from the north, but you can hold it off with Kenji
and the cannoneer, make sure you use his BG. Your starting units will cut off
their supply, and when you have about 5 or 6 spearmen send everyone at your
base north. Their other supply is there. After you take that out join your
two groups and work your way down to the river crossing, killing every
building on the way. Now theres only 3 towers left, take them out.



Mission 7: This one is not too difficult. Send your starting units toward the
upper right rice field, killing a Lotus attack party on the way. Make sure
you kill them because they could attack your base. Get a geisha to your
attackers asap. Let her heal them then return to the base. Build up your
spearmen and keep them at the base along with Shinja and the geisha guarding
them. A Wolf attack is about to come so make sure your prepared. Start
upgrading your spearmen to samurai, you will have plenty of time while your
attackers kill the Lotus. When you finish all the Lotus peasant huts there
should be one more at the upper left corner, pick off all the peasants
running to rebuild as you make your way to it, all you have to do is kill all
the peasants and huts. Get everybody back to the base because in about 5 min
there's gonna be an attack coming they are gonna come in at the top river
crossing first so meet them halfway. After you finish with them go to the
bottom right across the river. Send some units on a suicide run ahead of your
main force, I used 7 dragon warriors and they tore them up. Only a couple
will survive but that was only to butter them up, even if they all get killed
they will be very weak for your main force. Continue on to the base after
that last battle. Take out all the peasant huts first as usual, there's a hut
hidden on the middle right by the pond.



Mission 8-1 (Left Path): This one is hard. Send all your units to the top
left. Make a hut in the middle of all the rice and put your archers right
above it. Don't worry about the top hut yet, your archers are there to
discourage them from getting your rice and they will eventually tear it down.
Make a hut by the pond and put a hero down there to protect your peasants.
Have another hero work on the hut right below the rice patch. Eventually
people will go after your archers so keep an eye on them and send someone up
there to help when they do. Make a dojo asap and pump out spearmen. Whenever
you have the resources make a bathhouse and get a geisha or 2 and a target
range. Make 2 more archers to help protect your rice. Whenever you got a good
bit of spearmen keep a hero up there too. Make an Alchemist Hut and set up
the rally points to make Samurai. When you got all the buildings around you
cleared out take all your forces except for your rice guards and move them
toward the right, killing everything on the way. Keep the Samurai joining
with your main force as they come out and start moving groups of spearmen
back to get upgraded. Don't take too many at once, keep enough to have a
sizeable force. When you have the whole top of the map cleared you should
have about 13-15 Samurai with 2 geisha guarding them. Grab everybody and go
down the right side of the map. Save before you do this because theres a
whole bunch of enemies down here. Make them stand ground and send out a scout
to draw the enemy back to your main force. When they're engaged hit S to make
them go at it. You should slaughter them, but if you get slaughtered don't
worry, just build up about 10 more Samurai and go back. After you kill
everything just run around destroying any building left.

Mission 8-2 (Center Path): I forgot this one and I really don't feel like
going back and doing it. First send all your units to the woods to the north
to save the plant lady. You gotta destroy 3 mines and a cairn. The mines are
along the mountains to the east and the cairn is at the northeast corner of
the map. Watch out because theres a couple of heros running around. I'll put
some more after I finish the Serpent.

Mission 8-3 (Right Path): This ones hard too, but if you get set up good its
no problem. The beginning is the hard part if you can survive the first
attacks its no problem after that. First of all send all the units to the
base at the northwest corner and wipe them out. Pass up the first set of rice
and water and set up your base where the Lotus's is. As soon as the fighters
are gone set up a hut to start resource gathering. When some room is cleared
out build a dojo. Put about 3 people on water and 5 on rice so you can get
the buildings quick. If you gotta, put some extras on water so you can get
some geisha. Just keep pumping out spearmen with about 6-8 archers and 3
geisha. There will be a couple of big attacks coming so save when you got a
good set up so you dont have to start over if you get overrun. The key to
winning is to watch the geisha, if one is getting attacked move her around a
little until someone intercepts her attacker. After a real big attack take
your surviving spearmen (unless you got a lot then take about 8) and Otomo,
your archers (with fire arrows) and 3 geisha (the more the merrier) and make
an attack party. If you got any spearmen left make them into samurai, but
only about 3 if there's any more take them with you. This party isn't that
important, if they get wiped out don't worry. Put all your rally points so it
will automatically make samurai with Yin Blade and make the shrine's rally
point right at the entrance to your valley. Go to the bottom middle rice
field and wipe it out. Just kill all the guards and set fire to everything
then move on. Go to the next closest rice patch killing everything on the
way. When you get to the top one of the Lotus generals will come after you.
Kill him and all his boys then set fire to the peasant huts and make sure
they burn down. Send all the units away except for your archers. Keep them
there burning things down. Now when I did this a whole bunch of enemies came
and wiped my archers out. You can keep all your units there and try to beat
them, but the loss of archers isn't that bad. Even if your maxed out on units
you can beat the rest without them. Just try to set everything on fire and
make sure there's no peasants left, if there is you will have to do
everything over again in about 5 minutes. Now while your doing all of this
you should be building your base up. It takes careful placing but you can fit
everything you need in that valley with 8 huts. Don't worry about
watchtowers, if anybody comes you will know because they will start fighting.
Now take all the forces you got except for about 3 samurai. Leave them at the
base to slow any attackers down. You should have alot of samurai, a couple of
archers, 3 or 4 geisha and all your heros. Go to the rice field at the top of
the map killing everything on the way like usual. When you get there a
general (the warping dude) will pop out. This is very important, you could
get wiped out. Don't take your geisha into the town yet, when the general
comes out a bunch of blade dudes pop out too and they will wipe out your
geisha and possibly everybody else. When they are engaged run the geisha up
there to heal everyone. You have pretty much beat it now, just run your
archers around killing all the peasant huts and let everybody else work on
the other buildings. There's one peasant hut at the top most left corner down
a little path, it's easy to miss.



Mission 9: This one is too easy. Just ctrl click and run to the bottom right
corner, you will pass some units running the other way. Fight them if you
want, but you don't gotta. When you get to the bottom of the mountain a
cutscene will happen. After that kill everybody that comes at you. When
they're all dead send a spearmen to the top of the mountain with a ctrl click
so he wont fight anybody on the way. If he gets crushed send another. When
one reaches the trees on the top you will beat it.



Mission 10: Another easy one. Send one archer to the rice patch on the right,
where the peasant ran off too and the rest towards the top left corner. Pause
a little ways away so Kenji can regain stamina. When it's full run in and
have your dragon warriors attack the watchtower and Kenji killing all the
units. Start setting fire to the peasant huts with the fat boy and keep the
archers with him to kill any strays. Back at the base all you have to do is
put all the peasants gathering so you can get a bathhouse. When you have
enough make everybody help build it except for one on each resource. Train 2
geisha and send them to the battlefield and heal everybody. Now you can build
a Dojo to help with the destruction. When you start an alright sized fire
with the fat boy move on to another building. Make sure you get all the
peasant huts first though.



Mission 11: This one can be hard. Send all your units to the bottom left
corner rice patch. Wait there while fat boy catches up and build a peasant
hut and alchemist shop. Put the geisha on Kenji's horse. When fat boy is
there and recovered stamina, make a run for the top left rice patch. Ctrl
click so they will run straight to the peasant huts. Make the peasant huts
rally point at the alchemist shop so you can concentrate on the battle. As
the chemists come out send them north to help kill peasant huts. When you got
about 4 chemists make a shooting range and a dojo and start pumping out
units. Get a total of about 4 archers and 4 chemists and the rest spearmen.
Your geisha has to survive and there will be a couple attacks against her so
keep her alive. Keep Kenji by her to kill anybody and run her around if
someone starts attacking her. You have to watch Kenji sometimes he will just
keep shooting something and let the geisha get killed. There is a lot of
peasants running around and you gotta get them all. Don't worry about the
watch tower by the river, just bring the fat boy along the top to set fire to
all the huts and the archers and the chemists to kill all the peasants. Your
geisha should stay by them to heal anybody. Make Kenji run around killing any
stray peasants and looking for any peasant huts. I played this 2 times a sec
ago and both times there was a new hut on the bottom left of the base. By the
time you kill all the peasants and huts you should have some reinforcements
at the base. You have to disable the Lotus quick or Shinja's men will come
and wipe you out. When you finished with the Lotus regroup at the base.
Shinja has already had enough time to make an attack party, so get ready for
it. Upgrade your men, the chemists to cannoneers and the fighters to kabuki,
dragon warriors, or samurai, whatever you can get in. You can make a
bathhouse and train a couple of geisha, but you don't have to, I was able to
beat it with just the one you start with. When the attack comes and you
destroy it, run to the top right and whoop Shinja's base. After its destroyed
just go to the top of the base and work your way west and you will eventually
come to the keep. Destroy it and the watchtowers and Shinja will come out,
kill him and you win.



Mission 12-1 (Left Path): This is where you will enlist the Ninja. Its pretty
easy. Take all the starting units and run them to the center left of the map,
killing anybody along the way. Make the fat boy run separate from everyone
else, it will take you forever if you don't. You will see the Soul Flame when
you get there. Put your archer to the left and a little below it to keep him
outta harm. If anybodys health drops to the yellow just press O to make them
stand by the archer until it gets back to green. Don't give any more commands
so when any ninja come up your warriors will automatically kill them.
Eventually the soul flame will go down.




Mission 12-2 (Right Path): This is where you enlist the Monks. Run your
archers up to the monastery and everyone else to the rice field on the bottom
right. Build a peasant hut then a target range. Train 3 more archers to go to
the monastery with the other 2 to defend. Build a bathhouse next then a dojo.
When the bathhouse is up train a geisha to put with the archers. As you get
Yang with your archers use them for the archer upgrades. Start training
Dragon Warriors and when you have the resources build an Alchemist Hut and a
Fireworks Factory. Set up your rally points so that you make dragon warriors
with Fire Blade. When you got about 8-10 Dragon Warriors train 2 more geisha.
Have them guard the Dragon Warriors and move out to the top left rice patch.
Walk to conserve stamina. Don't worry about the ninja you pass, if you don't
bother them they wont bother you. You will come across a watchtower, destroy
it and continue. When you get to the base kill everybody and switch on your
Flame Blade and destroy everything.



Mission 13: This one is rough. The beginning is the hardest part. Speed is
everything so build quick and don't let any peasants just sit there. Save
when you think you have done good so far and use multiple saves in case you
haven't. You really have to use the stand ground command if you want to do it
this way. Send your forces to the left enemy base. Theres a little valley
leading to it, wait there to recover enough stamina to make a run past the
watchtowers to the first set of peasant huts. Have fat boy set fire to the
huts while Kenji guards the path deeper into the base. There will be some
enemies coming and they will tear up your archers. Keep your archers back a
little and when Kenji engages the bad guys make them help him out. If they
start shooting the bad guys before Kenji starts fighting them 1 or 2 will
break off and whoop them. You don't have to have the archers, but they help.
As for your base, you need a geisha asap, so make your first peasant hut and
put everybody on water after its built. Put the first one that pops out on
water too and the second on rice. When the thirds pops out you should have
enough to build the bathhouse, take 1 from the water and have him help build
it. As more pop out have them on rice. When your bathhouse is done you should
have 3 on rice and 3 on water. Make one of the builders become a geisha and
use the rest to bring the total on rice to 5, as soon as the geisha is done
get the spider silk upgrade. When you get enough build a dojo put every spare
man on it so it will get done quicker. When its finished start training
spearmen and build a target range when you have the resources. Any peasants
just sitting around waiting to build should be put to work on rice or water
until you have the resources to build. When you get the target range start
training Dragon Warriors and build an Alchemist Hut and a Fireworks Factory.
Set up your rally points to make Dragon Warriors with Fire Blade. Make sure
you always have at least 4 on rice and 3 on water. After you get all these
buildings built and your peasant production slows down a little you can take
1 off of each and train them. Also get 2 geisha to protect your DWs. This
will take you until the first base is destroyed to finish, so make sure you
don't forget about it while your fighting. As soon as the first geisha is
done send her to Kenji's group and work your way through the base burning
everything as you come across it. If your geisha dies you might as well load,
just make a wall in front of her with the archers and Kenji so anybody has to
fight them first. Theres a path going deeper into the base set up Kenji and
the archers there so they can kill any peasants running around. Keep fat boy
moving along setting fire to the buildings, watch him because he will start
fighting peasants and you don't want that. When all the buildings are burnt
at the second set make the geisha guard fat boy and move him along the bottom
of the screen until he can attack the first watchtower. Move the archers just
outta range of the watchtowers and make Kenji run around killing enemies and
peasants. Just kill the two buildings first then the peasant huts, theres one
peasant hut further north than the others. When you get them all destroyed,
set up for battle with your geisha out of harms way. There is about to be an
attack coming. You should have a small army of Dragon Warriors by now, move
them to the entrance of the base (where you paused to rest the first time),
theres gonna be a really big attack coming. After you kill everybody with
Kenji's team move them down to the DW's let fat boy burn down the watchtowers
on the way, make the geisha guard him so he doesn't get killed. When the
attack comes make sure your geisha survive or everybody will get slaughtered.
After the majority of the enemies are down make Kenji run around killing any
survivors. Don't move yet because theres gonna be a couple of more small
attacks. Work your war right killing anyone you come across. Follow the line
of enemies to the next base. It has minimal defense. Either burn everything
or just the peasant huts, it doesn't matter. After your finished there move
on to the next base killing everything as usual. Grab all the warriors at
your base and just destroy everything. You should have enough troops by now
to not having any problem finishing it.



Mission 14: This one can be hard but its easier than the last one. Run
everybody down to the rice patch killing the watchtower along the way. I
would make the cannoneers and the fat boy run on ahead because they will get
hurt by the tower. When the tower is gone regroup at the base and work your
way right across the river killing everything on the way. Back at the base
build a hut and then a bathhouse and get your attackers a healer. Just build
a dojo and target range and start pumping out Dragon Warriors. After you
clear out the bottom of the island next to your base regroup across the river
from the base. Grab all the DWs at the base and work your way up the island,
killing everything along the way. Go to the top of the map and work your way
right taking out all the watchtowers. It helps if you know what the Lotus
heros look like so you can make Kenji attack them. If you lose all your
geisha or start running low on warriors pause for a sec and make some more or
get the ones from the base. When you got about 10-12 DWs and 2 geisha look to
the right along the river. Run your troops to the right most crossing. Ctrl
click so they wont fight anything. Zymeth will show up, just make everybody
attack him. When he goes down you will see a cutscene. After the scene run
Kenji back to the base making sure he doesn't stop to fight. You can forget
about your Dragon Warriors, they're doomed. Don't use any Yang, how much you
have makes a significant difference in how much damage Kenji does, with about
6 you will be able to kill anything with 2 or 3 hits. Just sit around killing
everything that shows its face. You can run Kenji around killing to gain some
extra Yang. Eventually the boss will show up, kill him and you beat the game.

Sunday, May 6, 2007

Grand Theft Auto-San Andreas


GTA-San Andreas is a thrilling game and its tough too.Beginners can first finish the game using cheat codes and then try it without cheating.Today I will blog about the cheats,hints and unlockables of this game.The cheat codes which I know for GTA are only some since totally there are about 200 cheat codes for San Andreas.Now the cheat codes which I know are presented below.
The codes are not case-sensitive
Code Effect
-----------------
MUNASEF - Adrenaline Mode
YLTEICZ - Aggressive Drivers
COXEFGU - All Cars Have Nitro
ZEIIVG - All green lights
XJVSNAJ - Always Midnight
CIKGCGX - Beach Party
IOWDLAC - Black traffic
CPKTNWT - Blow Up All Cars
AFSNMSMW - Boats fly
BSXSGGC - Cars Float Away When Hit
RIPAZHA - Cars Fly
ASNAEB - Clear Wanted Level
BMTPWHR - Country Vehicles and Peds, Get Born 2 Truck Outfit
ASBHGRB - Elvis is Everywhere
FOOOXFT - Everyone is armed
YSOHNUL - Faster Clock
PPGWJHT - Faster Gameplay
BTCDBCB - Fat
CFVFGMJ - Foggy Weather
OUIQDMW - Full Weapon Aiming While Driving
PRIEBJ - Funhouse Theme
MROEMZH - Gang Members Everywhere
MROEMZH - Gangs Control the Streets
BAGOWPG - Have a bounty on your head
YECGAA - Have Jetpack
AIYPWZQP - Have Parachute
HESOYAM - Health, Armor, $250k
NCSGDAG - Hitman In All Weapon Stats
JHJOECW - Huge Bunny Hop
OSRBLHH - Increase Wanted Level Two Stars
WANRLTW - Infinite Ammo, No Reload
BAGUVIX - Infinite Health
CVWKXAM - Infinite Oxygen
XICWMD - Invisible car
JYSDSOD - Max Muscle
OGXSDAG - Max Respect
EHIBXQS - Max Sex Appeal
LFGMHAL - Mega Jump
IAVENJQ - Mega Punch
AEDUWNV - Never Get Hungry
AEZAKMI - Never Wanted
AFPHULTL - Ninja Theme
OFVIAC - Orange Sky 21:00
ALNSFMZO - Overcast Weather
AJLOJYQY - Peds Attack Each Other, Get Golf Club
BGLUAWML - Peds Attack You With Weapons, Rocket Launcher
PGGOMOY - Perfect Handling
LLQPFBN - Pink traffic
AUIFRVQS - Rainy Weather
SJMAHPE - Recruit Anyone (9mm)
ZSOXFSQ - Recruit Anyone (Rockets)
THGLOJ - Reduced Traffic
IOJUFZN - Riot Mode
CWJXUOC - Sandstorm
LJSPQK - Six Star Wanted Level
KVGYZQK - Skinny
LIYOAAY - Slower Gameplay
BEKKNQV - Slut Magnet
JCNRUAD - Smash n' Boom
CQZIJMB - Spawn Bloodring Banger
RZHSUEW - Spawn Caddy
EEGCYXT - Spawn Dozer
OHDUDE - Spawn Hunter
JUMPJET - Spawn Hydra
AGBDLCID - Spawn Monster
AKJJYGLC - Spawn Quad
PDNEJOH - Spawn Racecar
VPJTQWV - Spawn Racecar
JQNTDMH - Spawn Rancher
AIWPRTON - Spawn Rhino
AQTBCODX - Spawn Romero
KRIJEBR - Spawn Stretch
URKQSRK - Spawn Stunt Plane
AMOMHRER - Spawn Tanker Truck
UBHYZHQ - Spawn Trashmaster
KGGGDKP - Spawn Vortex Hovercraft
SZCMAWO - Suicide
AFZLLQLL - Sunny Weather
VKYPQCF - Taxis Have Nitrous, L3 Bunny Hop
MGHXYRM - Thunderstorm
BGKGTJH - Traffic is Cheap Cars
FVTMNBZ - Traffic is Country Vehicles
GUSNHDE - Traffic is Fast Cars
ICIKPYH - Very Sunny Weather
LXGIWYL - Weapon Set 1, Thug's Tools
KJKSZPJ - Weapon Set 2, Professional Tools
UZUMYMW - Weapon Set 3, Nutter Tools


If these codes are tough to remember,try these codes

CHEATROCKET -have jetpack
CHEATKANGAROO-maximum jump

I will blog the other codes later.Now the unlockables.

Unlock 50 percent extra health:
-------------------------------
complete level 12 of the paramedic mission.

Enable fireproof:
-----------------
Complete level 12 of the fire fighter missions.

Unlock pimping mission:
-----------------------
Enter a broadway (low-rider vehicle) and press R3. Drive the
prostitutes to their destinations for big cash. After the tenth
"trick" prostitutes PAY you rather than you paying them.

Unlock BF Injection:
--------------------
Get First place at the Dirt ring race Las Venturas Stadium.

Unlock Super GT:
----------------
Get all Bronze medal in Driving school.

Unlock Dune Buggy:
------------------
Beat the score of 25 at the Dirt Ring.

Unlock Hotknife:
----------------
Get all gold medals in the Driving school.

Unlock Jet Pack:
----------------
Complete the Airstip asset near Las Venturas.

Unlock NRG 500:
---------------
Get all gold medals in Bike School. This bike can be found quite
easily in a car park near the Johnson house.

Unlock Rustler:
---------------
Get all Bronze medal in pilot school.

Unlock Freeway:
---------------
Get all Bronze awards in Bike School.

Unlock Hotring racer:
---------------------
Get First place in 8-Track.

Unlock Monster Truck:
---------------------
Win it by beatin the 8-Track Tournament.

Unlock Stunt plane:
-------------------
Get all silver medals at the pilot school.

Unlock Medic Outfit:
--------------------
100% with Katie Zhan

Unlock Pimp Outfit:
-------------------
100% with Denise Robinson

Unlock Racing Outfit:
---------------------
100% with Michelle

Unlock Police Outfit:
---------------------
100% with Barbara

Keep weapon after getting busted:
---------------------------------
Date Barbara

Keep weapon after getting wasted:
---------------------------------
Date Katie

Unlock Ak-47 to spawn in the Johnson's Family Home:
---------------------------------------------------
complete all 100 tags in Los Santos.

Unlock Tec-9 to spawn in the Johnson's Family Home:
---------------------------------------------------
complete all 100 tags in Los Santos.

Unlock Sawn-Off Shotgun to spawn in the Johnson's Family Home:
--------------------------------------------------------------
complete all 100 tags in Los Santos.

Unlock Molotov Cocktails to spawn in the Johnson's Family Home:
---------------------------------------------------------------
complete all 100 tags in Los Santos.

Then onto hints

If you want to repair your car without going into the garage, try this:
-----------------------------------------------------------------------
When your car is burning,don't worry,just type HESOYAM quickly and it will become new again.Cool ah!

Full nitrous:
------------
It is not really a cheat,but just a hint.During gameplay if you type
"COXEFGU" all cars will have nitrous,but it is limited.When you activate
the nitrous,it will finish after some time and will not recover soon.
To get all nitrous back,just step out of the car and then get in.
Now see,u got full nitrous again.